#ifndef MINIMAP_H
#define MINIMAP_H

#include <vector>
#include "includes.h"
#include "framework.h"
#include "utils.h"
#include "texture.h"

class Minimap{

public:

	Texture* texture;
	Matrix44 model;
	Minimap(void);
	~Minimap(void);
	void setTexture(const char* tex);
	void render();
	void update(float dt);

};

#endif
